Blender car modeling course. Blender compatibility 2.8-3.0

This step-by-step course has all of the secrets of making a great automobile in Blender. Blender training course unlike any other, with over 15 years of experience and 6 months of development.

blender car modeling course
blender car modeling course

I’ll walk you through every stage of the Corvette Stingray creation process, from modeling to shading to rendering and compositing. You’ll learn everything you need to know about creating immaculate surfaces and stunning.

A brief explanation

A brief explanation
A brief explanation

When it comes to 3D automobile modeling, there are often two options: Nurbs / CAD modeling or polygonal / subDiv modeling.

While the first method is used to create final digital models appropriate for production, polygonal subDiv modeling approaches are still widely utilized for visualisation, rendering, and even 3D printing, as well as for experimenting with alternative ideas during the early concept stage.

Since of the way complicated forms and transitional surfaces are handled, and because it’s possible to essentially “sculpt” objects in a very organic and natural way by pushing and pulling points, this technique is frequently considered as less daunting than Nurbs.

However, the fundamental disadvantage of subDiv modeling is the large number of variables.

Blender compatibility 2.8-3.0

Blender compatibility 2.8-3.0
Blender compatibility 2.8-3.0

The techniques in this course were recorded in 2.79, however they are entirely compatible with 2.8 and beyond. Because of the UI changes, I would only recommend purchasing if you’re comfortable with 2.8+. Following along shouldn’t be difficult if you’re comfortable with 2.8+.

The course has also been updated to include an additional Blueprints chapter that demonstrates how to set up blueprints in Blender versions later than 3.0. So, regardless of which version you’re using, you’ll be able to get started straight away with properly aligned blueprints in the background.

Advanced Modeling Techniques for Perfect Curves

Advanced Modeling Techniques for Perfect Curves
Advanced Modeling Techniques for Perfect Curves

The most difficult aspect of subsurf modeling is adding details to curved surfaces without causing your smooth surfaces to degrade. In this lesson, I’ll show you how to completely avoid that issue so you may keep your perfect curves without any worry.

Not only are the results flawless, but the workflow is also far more enjoyable and efficient when you don’t have to worry about every last detail influencing your surfaces. One of the nicest features is that you have complete control over the topology of your model as a result.

Rendering and Shading

Rendering and Shading
Rendering and Shading

I’ll teach you how to make your own bespoke automobile paint, complete with metallic flakes and orange peel, as well as all of the additional shaders required for the final visuals. Then we’ll construct up a scene with the appropriate lighting and reflections, as well as some compositing nodes for some post-production.

Use of Advanced Modifiers for Efficient and Awesome Results

Use of Advanced Modifiers for Efficient and Awesome Results
Use of Advanced Modifiers for Efficient and Awesome Results

Modifiers are incredibly strong, and they may be coupled in a variety of ways to accomplish extremely difficult tasks. This course will teach you how to utilize modifiers in a variety of ways.

We’ll be using modifiers to make our life simpler in producing just about anything, from general difficult modeling chores to other things like instantaneously setting your windshield wipers level against the windshield surface.

Modeling of highest quality

Modeling of highest quality
Modeling of highest quality

This course is aimed to teach you how to create high-end film grade 3D automobiles that can also be used for normal map baking onto game models. You’ll discover how to avoid all of the classic subsurf modeling errors and obtain incredible results using strategies that can be used on any hard surface model. This course will significantly improve your skill level and process, allowing you to create 3D models that are better and more fluid than ever before.

Film Industry Reference

Film Industry Reference
Film Industry Reference

Check out what industry pro Fabian Lacey has to say about the course and how it has convinced him to switch to Blender. Marvel Studios, Universal, Disney, Sony, Paramount, Dreamworks, and a long list of other companies have hired Fabian. He’s worked on films such as Avengers: Infinity War, Black Panther, Guardians of the Galaxy, Jurassic World, F8 of the Furious, and many others.

Car Body Design’s review

Car Body Design's review
Car Body Design’s review

Check out Marco Traverso’s enthusiastic in-depth assessment on the top automobile design website Car Body Design:

Every part of the course is of the highest quality: Chris not only demonstrates how to accomplish things, but also discusses the logic behind each modeling decision, so you can “get” and grasp the ideas rather than merely copy the processes.

Above all, the methodology given is extremely successful, allowing for results that are simply superior to the typical SubD modeling methods presented in the majority of web tutorials.

Should you purchase it?

Should you purchase it?
Should you purchase it?

The training is intended for intermediate Blender users only. Although the pace is quick, it is still engaging. The shrinkwrap modifier, which non-destructively constrains a mesh to a specific guide mesh, is a critical component of the process.

While the course may appear to be only of interest to Blender users, it also covers in great detail many standard subD modeling techniques – which are still in high demand – and the fact that each step is accompanied by an explanation of why it is done means that any 3D modeler, regardless of software used, can learn concepts that can be applied to their workflow.

If you’re already familiar with Blender, this course is a must-take: if you’re a newbie, you’ll be able to learn the “proper way” to create 3D automobile models and utilize Blender without having to sift through a plethora of tutorials.

Even if you are not interested in the specific method, the sheer volume of knowledge contained implies that you will be able to learn some new abilities. If you are an intermediate or expert user, you will gain incredibly valuable skills while still enjoying watching the videos.

There are still reasons why you might be interested in this course if you use a different 3D modeling software:

It’s quite possible that the approaches demonstrated can be used to your preferred 3D application in some fashion.
Traditional subD modeling approaches are well-understood, with a continual attention on how each modeling stage impacts the final surface quality.

Blender is a fully free 3D program that is increasingly proving to be a viable alternative to more established 3D software, especially for high-end, professional work. As a result, the course provides an excellent opportunity to test Blender’s capabilities for high-quality, design-oriented 3D modeling.

Last but not least, the course is available through Gumroad, a platform that provides high-speed downloads, a pleasant and hassle-free user experience, and an iOS and Android app that allows users to stream purchased videos while on the move.

We cannot suggest this course highly enough: at the price ($60 excluding taxes), considering the number and quality of the training materials, we believe it is a must-buy for all 3d modeling designers, especially those who want to build truly exceptional models that stand out from the crowd.

F.A.Q: blender car modeling course.

Is Blender suitable for automobile design?

Despite the variations in the logic of building between surface and polygonal modeling, the men soon learnt how to use it. We utilized Blender to design a variety of automobiles for our project, which required us to do so.

How long does it take to model a three-dimensional automobile?

Modeling an automobile can take a day or two, depending on how much work you devote to it and whether or not you require the underlying architecture. It will take a few weeks to get a detailed engine.

Is Blender 3D a free program?

Blender is a free and open source 3D modeling and animation program. Modeling, sculpting, rigging, 3D and 2D animation, simulation, rendering, compositing, motion tracking, and video editing are all supported by it.

Is the blender suitable for beginners?

Blender is a fantastic tool for 3D modeling novices who want to learn how to do anything from sculpting to animation.

Conclusions:

Are you ready to master Blender and take the next step? Then buy this course right now and start creating fantastic 3D visuals.

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